$ cat ./crownfall-tactics.md
shipping
crownfall tactics
crownfall tactics is a turn-based multiplayer game for 2-4 players. you run an elemental nation, hide tower roles, and lock in a day of plans without showing your hand. when everyone submits, the day resolves at once. ranked ladders, bot practice, custom lobbies, and match review are part of the product.
typescript · node.js · web
## highlights
- hidden roles and fog of war: opponents see buildings, not staffing.
- simultaneous day resolution with private combat logs and bought intel.
- ranked ffa and 2v2, practice bots, custom lobbies, and day-by-day match archive.
- targets steam plus web and electron desktop builds.
## outcomes
- - collaborative product under blue cabal, beyond a throwaway prototype.
- - full match loop: nation pick, secret orders, resolve, score, next day.
## why it matters here
shows i can ship a substantial multiplayer product with real systems (auth/sessions, game state, realtime or turn sync, persistence) alongside game design constraints.